Server profile
Local Server
Offline, with 0 of 10 players on; ranked #15,611 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 85.94.27.135:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|288/300
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU East Long176/200
- Rustoria.co - EU East Medium88/200
- Rustafied.com - EU Friday22/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Local Server wipe, and on which day?
Its rhythm cannot be read yet: Local Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 14 hours have passed since its current world was created.
Server
What Rust version is live on Local Server?
The Rust build is network protocol 2634 and build 167058, running on Windows, for Local Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Local Server, and is it online?
The last sighting of Local Server was 16 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
In which location does Local Server sit?
No region is published by Local Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.94.27.135:28015.
Lists and tags
Which meanings sit behind the tags on Local Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Local Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Server appear?
Local Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Server right now, and how does that number move?
Local Server was last seen 16 days 4 hours ago and is offline right now.
How does Local Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Local Server sits at #15,611, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for Local Server?
The name of Local Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Server?
The game generates the map on Local Server, which is procedural.
Join
How can you get onto Local Server?
Type client.connect 85.94.27.135:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.