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Live edition52,441 playing on 11,714 servers

Rust Insights

Server profile

ServerName

Offline, with 1 of 1 players on; ranked #13,240 of every public Rust server, the top 57%. It last wiped 34d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,240ranktop 57%
34d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 23 SepFri 18 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 04:47 UTC34d ago 1 – running 1
Fri 18 Sep, 01:06 UTC39d ago 1 – 5.2 days 1
Mon 14 Sep, 15:49 UTC43d ago 1 – 3.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at ServerName?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does ServerName wipe, and on which day?

No next wipe can be predicted for ServerName, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 34 days 19 hours ago.

About the server

What Rust version is live on ServerName?

The Rust build is network protocol 2633 and build 164530, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ServerName, and is it up at the moment?

ServerName is offline at the moment; the last time it was seen was 34 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

What location is listed for ServerName?

A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 85.93.49.16:28015.

Tags

What is meant by each tag on ServerName?

When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does ServerName appear?

These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on ServerName right now, and how does that number move?

ServerName is offline at the moment; the last sighting was 34 days 19 hours ago.

In the ranking of Rust servers, where does ServerName place?

Player hours over seven days put ServerName at #13,240, within the top 57% of the ranked field.

Map and rules

What settings and rules apply on ServerName?

The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Join

How can you get onto ServerName?

Type client.connect 85.93.49.16:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.