Server profile
test1
Offline, with 0 of 20 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 85.86.56.209:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|266/350
- Rustoria.co - EU Main20/250
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU East Long127/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does test1 wipe?
Too few wipes are on record for test1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 7 days ago.
Server
Which Rust version is test1 on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for test1. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test1, and is it online?
The last sighting of test1 was 6 days 23 hours ago, and it is offline at present. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. The first record Rust Insights has of it is 21 October 2026.
In which location does test1 sit?
No region is published by test1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 85.86.56.209:28015.
Server tags
Which meanings sit behind the tags on test1?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what test1 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does test1 turn up among the Rust Insights lists and filters?
These Rust Insights lists include test1: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on test1 right now, and how does that number move?
test1 was last seen 6 days 23 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does test1 place?
On player hours for the last seven days, test1 sits at #15,411, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on test1?
Nothing about gather rate is given in the name of test1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on test1?
A procedural map, generated by the game, is what test1 runs.
Connecting
How can you get onto test1?
Type client.connect 85.86.56.209:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.