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Rust Insights

Server profile

Server name on in-game server list

Offline, with 1 of 5 players on; ranked #12,250 of every public Rust server, the top 55%. It last wiped 6d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
17-day averagepeak 1
#12,250ranktop 55%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:28 UTC6d ago 1 – running 1
Sat 10 Oct, 13:46 UTC17d ago 1 – 11 days 0
Wed 7 Oct, 19:58 UTC20d ago 1 – 2.7 days 1
Thu 1 Oct, 11:51 UTC26d ago 1 held half 6.3 days 0
Thu 24 Sep, 13:04 UTC33d ago 1 held half 6.9 days 0
Sun 20 Sep, 17:51 UTC37d ago 1 held half 3.8 days 1
Fri 18 Sep, 11:57 UTC39d ago 1 – 2.2 days 0
Thu 17 Sep, 00:14 UTC41d ago 1 – 1.5 days 1
Mon 14 Sep, 12:44 UTC43d ago 1 – 2.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average657/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average175/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average107/125

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Server name on in-game server list?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does Server name on in-game server list wipe, and how often?

Server name on in-game server list wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 6 days 22 hours have passed since its current world was created.

About the server

On what version does Server name on in-game server list currently run?

Running on Windows, Server name on in-game server list is on Rust network protocol 2635 and build 169120. You can only join if your game is on the same protocol; Steam handles that update.

Has Server name on in-game server list stayed online, and is it up now?

The last sighting of Server name on in-game server list was 2 days 3 hours ago, and it is offline at present. The last 7 full days gave 3 of 168 hours up, or 2% of the time. On 14 September 2026 is when Rust Insights first saw it.

What location is listed for Server name on in-game server list?

A region is not published by Server name on in-game server list. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.85.27.72:28015.

Lists and tags

How should you read the tags listed for Server name on in-game server list?

These tags come from Server name on in-game server list and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169120 (Build): Build 169120 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Server name on in-game server list appear?

Server name on in-game server list appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of Server name on in-game server list look like?

The last time Server name on in-game server list was seen online was 2 days 3 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.

How does Server name on in-game server list compare with other Rust servers in the ranking?

Player hours over seven days put Server name on in-game server list at #12,250, within the top 55% of the ranked field.

Settings and rules

What settings and rules apply on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

How to join

What is the way to join Server name on in-game server list?

To connect, start Rust and enter client.connect 85.85.27.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs169120
Build Build 169120 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.