Server profile
Tin & Blood
Offline, with 0 of 100 players on; ranked #15,515 of every public Rust server. It last wiped 46d ago.
Offline 85.72.243.22:35005 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|595/575
- Rustoria.co - EU East Long364/400
- Rustoria.co - EU Main37/250
- Rusty Moose |EU Main|46/250
- Rustoria.co - EU East Medium164/200
- Rustafied.com - EU Friday80/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Tin & Blood wipe?
Its rhythm cannot be read yet: Tin & Blood has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 46 days 14 hours have passed since its current world was created.
Server
What Rust version is live on Tin & Blood?
Running on Linux, Tin & Blood is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Tin & Blood, and is it up at the moment?
Offline at the moment, Tin & Blood was last seen 37 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Tin & Blood sit?
No region is published by Tin & Blood. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.72.243.22:35005 is where it answers.
Lists and tags
Which meanings sit behind the tags on Tin & Blood?
These tags come from Tin & Blood and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Tin & Blood?
These Rust Insights lists include Tin & Blood: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Tin & Blood right now?
Tin & Blood is offline at the moment; the last sighting was 37 days 19 hours ago.
How does Tin & Blood compare with other Rust servers in the ranking?
Player hours over seven days put Tin & Blood at #15,515, within the top – of the ranked field.
Rules and settings
What are the settings and rules for Tin & Blood?
Nothing about gather rate is given in the name of Tin & Blood. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on Tin & Blood?
A procedural map, generated by the game, is what Tin & Blood runs.
How to join
How can you get onto Tin & Blood?
Type client.connect 85.72.243.22:35005 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.