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Rust Insights

Server profile

Blood Steel and Bad Decisions

Offline, with 0 of 100 players on; ranked #15,771 of every public Rust server, the top 71%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,771ranktop 71%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average36/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average61/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/150

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Blood Steel and Bad Decisions wipe?

Too few wipes are on record for Blood Steel and Bad Decisions to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 18 hours ago.

Server details

On what version does Blood Steel and Bad Decisions currently run?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Blood Steel and Bad Decisions. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Blood Steel and Bad Decisions, and is it online?

Offline at the moment, Blood Steel and Bad Decisions was last seen 16 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.

What location is listed for Blood Steel and Bad Decisions?

A region is not published by Blood Steel and Bad Decisions. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.72.243.187:35005.

Tags

How should you read the tags listed for Blood Steel and Bad Decisions?

When the game's server browser reads Blood Steel and Bad Decisions, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Blood Steel and Bad Decisions turn up among the Rust Insights lists and filters?

These Rust Insights lists include Blood Steel and Bad Decisions: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Blood Steel and Bad Decisions right now?

Blood Steel and Bad Decisions is offline at the moment; the last sighting was 16 days 19 hours ago.

How does Blood Steel and Bad Decisions compare with other Rust servers in the ranking?

Player hours over seven days put Blood Steel and Bad Decisions at #15,771, within the top 71% of the ranked field.

Settings and rules

What settings and rules apply on Blood Steel and Bad Decisions?

Nothing about gather rate is given in the name of Blood Steel and Bad Decisions. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on Blood Steel and Bad Decisions?

The game generates the map on Blood Steel and Bad Decisions: procedural, size 6,000, seed 2146026208. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Blood Steel and Bad Decisions?

Type client.connect 85.72.243.187:35005 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.