Server profile · NA
US RustyScape 10x PVE | All Blueprints | Live Events
Offline, with 0 of 100 players on; ranked #15,150 of every public Rust server. It last wiped 52d ago.
Offline NA 85.31.224.23:28415 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
How often does US RustyScape 10x PVE | All Blueprints | Live Events wipe, and on which day?
The date for US RustyScape 10x PVE | All Blueprints | Live Events's next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 52 days 21 hours ago. Its tags state a monthly wipe schedule.
Server details
What Rust version is live on US RustyScape 10x PVE | All Blueprints | Live Events?
Running on Linux, US RustyScape 10x PVE | All Blueprints | Live Events is on Rust network protocol 2633 and build 163207. Joining needs your game on the same protocol, which Steam updates for you.
Has US RustyScape 10x PVE | All Blueprints | Live Events stayed online, and is it up now?
US RustyScape 10x PVE | All Blueprints | Live Events is offline at the moment; the last time it was seen was 46 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for US RustyScape 10x PVE | All Blueprints | Live Events?
Its NA tag is what US RustyScape 10x PVE | All Blueprints | Live Events uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 85.31.224.23:28415.
Tags
What is meant by each tag on US RustyScape 10x PVE | All Blueprints | Live Events?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America are what US RustyScape 10x PVE | All Blueprints | Live Events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does US RustyScape 10x PVE | All Blueprints | Live Events turn up among the Rust Insights lists and filters?
US RustyScape 10x PVE | All Blueprints | Live Events appears among the following Rust Insights lists: 10x Rust servers, by the numbers, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Population
What does the population of US RustyScape 10x PVE | All Blueprints | Live Events look like?
The last time US RustyScape 10x PVE | All Blueprints | Live Events was seen online was 46 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does US RustyScape 10x PVE | All Blueprints | Live Events place?
In North America, US RustyScape 10x PVE | All Blueprints | Live Events is #1,567; across all ranked servers it is #15,150 on seven-day player hours, in the top –.
Rules and settings
How is US RustyScape 10x PVE | All Blueprints | Live Events configured, and what rules apply?
The name of US RustyScape 10x PVE | All Blueprints | Live Events says 10x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on US RustyScape 10x PVE | All Blueprints | Live Events?
The game generates the map on US RustyScape 10x PVE | All Blueprints | Live Events, which is procedural.
How to join
How can you get onto US RustyScape 10x PVE | All Blueprints | Live Events?
Open the console with F1 in Rust and enter client.connect 85.31.224.23:28415. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.