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Rust Insights

Server profile

nameserver

Offline, with 2 of 15 players on; ranked #12,187 of every public Rust server, the top 54%. It last wiped 26d ago.

Filed under
Launch Rust and join
2/ 15 players now 13% full
07-day averagepeak –
#12,187ranktop 54%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 2 – running 1
Fri 25 Sep, 23:23 UTC32d ago 1 held half 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average101/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On nameserver, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 30 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does nameserver wipe, and how often?

The record of nameserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since its current world was created.

Server details

What Rust version is live on nameserver?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.

Has nameserver stayed online, and is it up now?

nameserver is offline at the moment; the last time it was seen was 22 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

In which location does nameserver sit?

A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.26.241.25:28015.

Tags

Which meanings sit behind the tags on nameserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does nameserver appear?

nameserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on nameserver right now?

The last time nameserver was seen online was 22 days 10 hours ago, and it is offline now.

In the ranking of Rust servers, where does nameserver place?

On player hours for the last seven days, nameserver sits at #12,187, inside the top 54% of ranked servers.

Map and rules

How is nameserver configured, and what rules apply?

Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

How can you get onto nameserver?

Type client.connect 85.26.241.25:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.