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Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,990 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,990ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep4 Oct9 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:41 UTC24d ago 1 – running 1
Fri 2 Oct, 06:22 UTC25d ago 1 – 1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average675/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average184/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average170/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does nameserver look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 10 hours after the latest wipe, the crowd peaked.

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 14 hours ago.

Server

On what version does nameserver currently run?

Running on Windows, nameserver is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is nameserver, and is it up at the moment?

Offline at the moment, nameserver was last seen 21 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.

What location is listed for nameserver?

There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.26.241.15:28015 is where it answers.

Tags

What is meant by each tag on nameserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

nameserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on nameserver right now, and how does that number move?

nameserver is offline at the moment; the last sighting was 21 days 4 hours ago.

How does nameserver compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts nameserver at #15,990, among the top 71% of all ranked servers.

Rules and settings

What settings and rules apply on nameserver?

Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on nameserver?

The map on nameserver is procedural and the game generates it.

Connecting

What is the way to join nameserver?

Type client.connect 85.26.241.15:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.