Server profile
Rust Test Local
Offline, with 0 of 10 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 85.251.89.125:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:43 UTC8d ago | 1 | – | running | 1 |
| Fri 9 Oct, 13:39 UTC20d ago | 1 | – | 11.4 days | 1 |
| Fri 18 Sep, 07:56 UTC41d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC41d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC43d ago | 1 | held half | 2 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|509/575
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- Rusty Moose |EU Main|0/250
- Rustafied.com - EU Friday65/100
- Rustoria.co - EU Main0/250
- Rustoria.co - US Main26/250
The short version
Quick answers
From the figures on this page.
Wipe days
On Rust Test Local, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.
When does Rust Test Local wipe, and how often?
No next wipe can be predicted for Rust Test Local, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 15 hours ago.
Server
What Rust version is live on Rust Test Local?
Running on Linux, Rust Test Local is on Rust network protocol 2634 and build 167234. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Test Local, and is it online?
Rust Test Local is offline at the moment; the last time it was seen was 8 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Rust Test Local?
A region is not published by Rust Test Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.251.89.125:28015.
Server tags
What is meant by each tag on Rust Test Local?
When the game's server browser reads Rust Test Local, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167234 (Build): Build 167234 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Test Local turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Test Local: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Rust Test Local look like?
The last time Rust Test Local was seen online was 8 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rust Test Local place?
On player hours for the last seven days, Rust Test Local sits at #15,423, inside the top 69% of ranked servers.
Map and rules
How is Rust Test Local configured, and what rules apply?
No gather rate appears in the name of Rust Test Local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
What is the map on Rust Test Local?
A procedural map, generated by the game, is what Rust Test Local runs.
Connecting
What is the way to join Rust Test Local?
Type client.connect 85.251.89.125:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.