Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,883 of every public Rust server, the top 72%. It last wiped 52d ago.
Offline 85.238.79.200:28088 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|259/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|32/250
- Rustoria.co - EU East Long123/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test Server wipe, and how often?
Its rhythm cannot be read yet: Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 52 days 10 hours ago.
Server details
On what version does Test Server currently run?
The Rust build is network protocol 2633 and build 163207, running on Linux, for Test Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 17 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does Test Server sit?
There is no region published for Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.238.79.200:28088.
Server tags
What is meant by each tag on Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
The Rust Insights lists that carry Test Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test Server right now, and how does that number move?
The last time Test Server was seen online was 17 days 9 hours ago, and it is offline now.
Where does Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Server at #15,883, among the top 72% of all ranked servers.
Settings and rules
What settings and rules apply on Test Server?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto Test Server?
Type client.connect 85.238.79.200:28088 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.