Server profile
locServ47
Online, with 1 of 20 players on; ranked #5,985 of every public Rust server, the top 27%. It last wiped 26d ago.
Online 85.236.190.20:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC26d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|209/250
- Rustoria.co - EU East Long190/225
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium104/200
The short version
Quick answers
From the figures on this page.
Wipe days
What does locServ47 look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak.
When does locServ47 wipe, and how often?
The record of locServ47's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days have passed since its current world was created.
Server details
How well does locServ47 perform?
Server fps averaged 186 over 48 hours; the lowest reading was 143. At its highest the entity count reached 48,485: buildings, deployables and everything else. Memory use peaked at 2,330 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does locServ47 currently run?
Rust network protocol 2635 and build 168909 on Linux is what locServ47 runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is locServ47, and is it up at the moment?
Right now locServ47 is up and running. Going by the uptime figure it gives, its last restart was around 4 days 23 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 23 September 2026.
Where does locServ47 run from?
A region is not published by locServ47. Rust Insights reports the location a server declares, not the physical place of the machine. 85.236.190.20:28015 is where it answers.
Lists and tags
How should you read the tags listed for locServ47?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what locServ47 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature locServ47?
These Rust Insights lists include locServ47: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on locServ47 right now, and how does that number move?
locServ47 shows 1 players at the moment, against 20 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does locServ47 place?
The player-hours ranking for the last seven days puts locServ47 at #5,985, among the top 27% of all ranked servers.
Rules and settings
How is locServ47 configured, and what rules apply?
Nothing about gather rate is given in the name of locServ47. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on locServ47?
locServ47 runs a procedural map of size 3,000 with seed 3221155, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto locServ47?
To connect, start Rust and enter client.connect 85.236.190.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.