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Live edition36,116 playing on 11,615 servers

Rust Insights

Server profile

locServ47

Online, with 1 of 20 players on; ranked #5,985 of every public Rust server, the top 27%. It last wiped 26d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
1/ 20 players now 5% full
07-day averagepeak 3
#5,985ranktop 27%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC26d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does locServ47 look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak.

When does locServ47 wipe, and how often?

The record of locServ47's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days have passed since its current world was created.

Server details

How well does locServ47 perform?

Server fps averaged 186 over 48 hours; the lowest reading was 143. At its highest the entity count reached 48,485: buildings, deployables and everything else. Memory use peaked at 2,330 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does locServ47 currently run?

Rust network protocol 2635 and build 168909 on Linux is what locServ47 runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is locServ47, and is it up at the moment?

Right now locServ47 is up and running. Going by the uptime figure it gives, its last restart was around 4 days 23 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 23 September 2026.

Where does locServ47 run from?

A region is not published by locServ47. Rust Insights reports the location a server declares, not the physical place of the machine. 85.236.190.20:28015 is where it answers.

Lists and tags

How should you read the tags listed for locServ47?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what locServ47 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature locServ47?

These Rust Insights lists include locServ47: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on locServ47 right now, and how does that number move?

locServ47 shows 1 players at the moment, against 20 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does locServ47 place?

The player-hours ranking for the last seven days puts locServ47 at #5,985, among the top 27% of all ranked servers.

Rules and settings

How is locServ47 configured, and what rules apply?

Nothing about gather rate is given in the name of locServ47. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on locServ47?

locServ47 runs a procedural map of size 3,000 with seed 3221155, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto locServ47?

To connect, start Rust and enter client.connect 85.236.190.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.