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Server profile · EU

[EU] PVE 60% Less decay - With Raidable Bases | ZOS

Online, with 0 of 200 players on; ranked #3,302 of every public Rust server, the top 15%. It last wiped 12d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join
0/ 200 players now 0% full
17-day averagepeak 6
#3,302ranktop 15% · #1237 in EU
12d agolast wipebiweekly schedule
1d 4hnext wipeThu 29 Oct, 09:33 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 09:33 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

13.9 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 6.5

Coming wipes

  1. 1d 4hThu 29 Oct, 09:33 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hThu 12 Nov, 09:33 UTC
  4. 29d 4hThu 26 Nov, 09:33 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hThu 10 Dec, 09:33 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:33 UTC12d ago 8 – running 0
Thu 1 Oct, 18:41 UTC FW26d ago 7 halved by day 7 13.6 days 1
Thu 17 Sep, 16:34 UTC40d ago 4 halved by day 6 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average2/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average1/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average3/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
  6. [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] PVE 60% Less decay - With Raidable Bases | ZOS, what happens on wipe day?

At their busiest, its recent wipes drew 6 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 6.5.

When does [EU] PVE 60% Less decay - With Raidable Bases | ZOS wipe, and how often?

Its tag sets the prediction: too few wipes on [EU] PVE 60% Less decay - With Raidable Bases | ZOS are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 09:33 UTC. The world you are playing on now was made 12 days 18 hours ago. According to its tags, wipes come every two weeks.

About the server

How well does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform?

Server fps averaged 58 over 48 hours; the lowest reading was 36. Buildings, deployables and the rest took the entity count as high as 133,069. It drew as much as 5,728 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [EU] PVE 60% Less decay - With Raidable Bases | ZOS on?

Rust network protocol 2635 and build 168909 on Windows is what [EU] PVE 60% Less decay - With Raidable Bases | ZOS runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and is it online?

At the time of this check [EU] PVE 60% Less decay - With Raidable Bases | ZOS is online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Its EU tag is what [EU] PVE 60% Less decay - With Raidable Bases | ZOS uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 85.236.0.91:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe are what [EU] PVE 60% Less decay - With Raidable Bases | ZOS publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS turn up among the Rust Insights lists and filters?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on [EU] PVE 60% Less decay - With Raidable Bases | ZOS right now?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS shows 0 players at the moment, against 200 slots. A weekly average of 1 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 20:00 UTC, at 3 players on average.

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS sit in the rankings?

On the seven-day player-hours measure, [EU] PVE 60% Less decay - With Raidable Bases | ZOS is #3,302, in the top 15% of all ranked servers and #1,237 in Europe.

Settings and rules

What are the settings and rules for [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

No gather rate appears in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Size 4,250 and seed 477406466 define the procedural map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Type client.connect 85.236.0.91:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp200,ptsw,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.