Server profile
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Online, with 0 of 100 players on; ranked #6,940 of every public Rust server, the top 31%. It last wiped 12d ago.
Online 85.233.150.44:35025 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:50 UTC12d ago | 3 | – | running | 0 |
| Fri 2 Oct, 12:58 UTC26d ago | 1 | halved by day 2 | 14 days | 0 |
| Sat 19 Sep, 11:22 UTC39d ago | 3 | halved by day 9 | 13.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes306/300
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes132/125
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes104/150
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr47/150
- Magic Rust #18 — Vanilla 2x | Baйп 28.10493/570
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1039/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], what happens on wipe day?
Recent wipes peaked at 2 players on average. 47 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.5.
How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe, and on which day?
There is no next wipe to predict: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 17 hours ago.
Server
How well does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] perform?
Server fps averaged 60 over 48 hours; the lowest reading was 52. The world held a peak of 83,319 entities, counting buildings, deployables and all the rest. It drew as much as 3,683 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?
Running on Linux, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it up at the moment?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is currently reachable and online. The uptime it reports puts the last restart at about 2 days 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sit?
No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.233.150.44:35025.
Tags
How should you read the tags listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
These tags come from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] appear?
The Rust Insights lists that carry Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] are Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population history
How many players are on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] right now?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] shows 0 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] compare with other Rust servers in the ranking?
Player hours over seven days put Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at #6,940, within the top 31% of the ranked field.
Rules and settings
What settings and rules apply on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
The name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] says 2x gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Size 3,700 and seed 1595316433 define the procedural map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Open the console with F1 in Rust and enter client.connect 85.233.150.44:35025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at http://cloudrust.ru/.
