Server profile
Test
Offline, with 0 of 10 players on; ranked #16,956 of every public Rust server, the top 71%. It last wiped 44d ago.
Offline 85.193.35.184:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/575
- Rustoria.co - EU East Long315/400
- Rusty Moose |EU Main|42/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday91/150
- Rustoria.co - EU East Medium111/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 44 days 7 hours ago.
About the server
On what version does Test currently run?
Rust network protocol 2633 and build 163794 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 31 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 21 September 2026 is when Rust Insights first saw it.
In which location does Test sit?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.193.35.184:28015.
Server tags
How should you read the tags listed for Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test look like?
Test was last seen 31 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #16,956, within the top 71% of the ranked field.
Settings and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Test?
The game generates the map on Test, which is procedural.
Connecting
What is the way to join Test?
Open the console with F1 in Rust and enter client.connect 85.193.35.184:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.