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Live edition74,965 playing on 11,829 servers

Rust Insights

Server profile

>>TGC<<

Offline, with 1 of 20 players on; ranked #6,158 of every public Rust server, the top 28%. It last wiped 14d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
1/ 20 players now 5% full
17-day averagepeak 2
#6,158ranktop 28%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304021:0022:0020:0021:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average136/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average153/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average292/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does >>TGC<< wipe, and how often?

Too few wipes are on record for >>TGC<< to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 14 days 20 hours have passed since its current world was created.

About the server

What does performance look like on >>TGC<<?

Server fps averaged 32 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 65,251. Memory use peaked at 1,379 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is >>TGC<< on?

Running on Windows, >>TGC<< is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is >>TGC<<, and is it up at the moment?

Offline at the moment, >>TGC<< was last seen 15 hours ago. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 20 of 168 hours up, or 12% of the time. The first record Rust Insights has of it is 14 October 2026.

In which location does >>TGC<< sit?

No region is published by >>TGC<<. Rust Insights reports the location a server declares, not the physical place of the machine. 85.190.160.9:10500 is where it answers.

Lists and tags

Which meanings sit behind the tags on >>TGC<<?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what >>TGC<< publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does >>TGC<< turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry >>TGC<< are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on >>TGC<< right now?

The last time >>TGC<< was seen online was 15 hours ago, and it is offline now. Over the past week it peaked at 2 and averaged 1 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 2 players.

Where does >>TGC<< sit in the rankings?

On player hours for the last seven days, >>TGC<< sits at #6,158, inside the top 28% of ranked servers.

Rules and settings

What are the settings and rules for >>TGC<<?

The name of >>TGC<< does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on >>TGC<<?

The game generates the map on >>TGC<<: procedural, size 3,500, seed 6738. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to >>TGC<<?

Type client.connect 85.190.160.9:10500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.