Server profile
Test Server
Offline, with 0 of 2 players on; ranked #14,263 of every public Rust server, the top 64%. It last wiped 21d ago.
Offline 85.172.95.131:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|673/700
- Rustoria.co - EU East Long432/475
- Rustoria.co - EU Main36/250
- Rusty Moose |EU Main|61/250
- Rustoria.co - EU East Medium215/200
- Rustafied.com - EU Friday127/150
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test Server wipe, and how often?
Its rhythm cannot be read yet: Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 18 hours ago.
Server details
On what version does Test Server currently run?
The Rust build is network protocol 2635 and build 169070, running on Windows, for Test Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 4 days 4 hours ago, and it is offline at present. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for Test Server?
No region is published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.172.95.131:28015.
Server tags
How should you read the tags listed for Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test Server right now?
Test Server was last seen 4 days 4 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.
How does Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Test Server at #14,263, within the top 64% of the ranked field.
Settings and rules
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server?
The map on Test Server is procedural and the game generates it.
Join
How can you get onto Test Server?
To connect, start Rust and enter client.connect 85.172.95.131:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.