Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,317 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 85.172.110.10:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|484/575
- Rustoria.co - EU East Long299/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday83/150
- Rustoria.co - EU East Medium107/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 13 hours ago.
About the server
Which Rust version is ServerName on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 10 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does ServerName sit?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 85.172.110.10:28015 is where it answers.
Tags
How should you read the tags listed for ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 10 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #15,317, within the top 70% of the ranked field.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How can you get onto ServerName?
To connect, start Rust and enter client.connect 85.172.110.10:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.