Skip to the story

Live edition54,666 playing on 11,743 servers

Rust Insights

Server profile

4Netplayers Rust Server

Offline, with 0 of 10 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 3 hours have passed since its current world was created.

Server details

What Rust version is live on 4Netplayers Rust Server?

The Rust build is network protocol 2634 and build 167781, running on Linux, for 4Netplayers Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 4Netplayers Rust Server, and is it online?

4Netplayers Rust Server is offline at the moment; the last time it was seen was 4 days 2 hours ago. It spent 93 of the last 7 full days' 168 hours up, 55% of the time. On 14 October 2026 is when Rust Insights first saw it.

In which location does 4Netplayers Rust Server sit?

There is no region published for 4Netplayers Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.14.221.144:28015.

Lists and tags

Which meanings sit behind the tags on 4Netplayers Rust Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does 4Netplayers Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include 4Netplayers Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on 4Netplayers Rust Server right now, and how does that number move?

4Netplayers Rust Server is offline at the moment; the last sighting was 4 days 2 hours ago. Its average over seven days comes to 0 players.

How does 4Netplayers Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, 4Netplayers Rust Server sits at #15,344, inside the top 69% of ranked servers.

Settings and rules

How is 4Netplayers Rust Server configured, and what rules apply?

No gather rate appears in the name of 4Netplayers Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on 4Netplayers Rust Server?

Size 4,000 and seed 1234567890 define the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to 4Netplayers Rust Server?

Type client.connect 85.14.221.144:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.