Server profile
4Netplayers Rust Server AndyGnbg
Online, with 0 of 10 players on; ranked #7,188 of every public Rust server, the top 32%. It makes a new world every few hours rather than wiping.
Online 85.14.216.7:22400 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:24 UTC10h ago | – | – | – | 1 |
| Thu 29 Oct, 14:57 UTC10h ago | – | – | – | 0 |
| Mon 26 Oct, 14:22 UTC3d ago | 1 | halved by day 1 | 3 days | 1 |
| Sun 25 Oct, 12:00 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 07:29 UTC4d ago | 1 | – | 1.3 days | 0 |
| Sat 3 Oct, 12:50 UTC26d ago | 1 | halved by day 8 | 21.8 days | 0 |
| Fri 2 Oct, 14:18 UTC27d ago | – | – | – | 0 |
| Fri 2 Oct, 12:39 UTC27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:12 UTC FW28d ago | 1 | – | 0.8 days | 0 |
| Sun 20 Sep, 11:22 UTC39d ago | 2 | halved by day 4 | 11.3 days | 0 |
| Sat 19 Sep, 13:43 UTC40d ago | 2 | – | 0.9 days | 0 |
| Fri 18 Sep, 16:11 UTC41d ago | 2 | – | 0.9 days | 0 |
| Wed 16 Sep, 15:52 UTC43d ago | 1 | halved by day 1 | 2 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Cozy Rust PvE1/70
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does 4Netplayers Rust Server AndyGnbg wipe, and how often?
None of the resets on 4Netplayers Rust Server AndyGnbg counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
About the server
What does performance look like on 4Netplayers Rust Server AndyGnbg?
Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 32,626 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,674 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is 4Netplayers Rust Server AndyGnbg on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server AndyGnbg runs. You can only join if your game is on the same protocol; Steam handles that update.
Has 4Netplayers Rust Server AndyGnbg stayed online, and is it up now?
At the time of this check 4Netplayers Rust Server AndyGnbg is online. About 8 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does 4Netplayers Rust Server AndyGnbg run from?
No region is published by 4Netplayers Rust Server AndyGnbg. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.14.216.7:22400.
Lists and tags
How should you read the tags listed for 4Netplayers Rust Server AndyGnbg?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what 4Netplayers Rust Server AndyGnbg publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server AndyGnbg?
The Rust Insights lists that carry 4Netplayers Rust Server AndyGnbg are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on 4Netplayers Rust Server AndyGnbg right now, and how does that number move?
Of its 10 slots, 4Netplayers Rust Server AndyGnbg currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 0 players.
Where does 4Netplayers Rust Server AndyGnbg sit in the rankings?
The player-hours ranking for the last seven days puts 4Netplayers Rust Server AndyGnbg at #7,188, among the top 32% of all ranked servers.
Settings and rules
What settings and rules apply on 4Netplayers Rust Server AndyGnbg?
Nothing about gather rate is given in the name of 4Netplayers Rust Server AndyGnbg. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on 4Netplayers Rust Server AndyGnbg?
Size 2,450 and seed 57587475 define the procedural map on 4Netplayers Rust Server AndyGnbg, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto 4Netplayers Rust Server AndyGnbg?
Open the console with F1 in Rust and enter client.connect 85.14.216.7:22400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.