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Rust Insights

Server profile

4Netplayers Rust Server

Offline, with 0 of 10 players on; ranked #15,989 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,989ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:47 UTC25d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 4Netplayers Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does 4Netplayers Rust Server wipe, and on which day?

Its rhythm cannot be read yet: 4Netplayers Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 12 hours ago.

About the server

Which Rust version is 4Netplayers Rust Server on?

The Rust build is network protocol 2634 and build 166652, running on Linux, for 4Netplayers Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 4Netplayers Rust Server, and is it online?

The last sighting of 4Netplayers Rust Server was 25 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does 4Netplayers Rust Server run from?

There is no region published for 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 85.14.216.5:20300.

Lists and tags

What is meant by each tag on 4Netplayers Rust Server?

When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature 4Netplayers Rust Server?

4Netplayers Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server was last seen 25 days 4 hours ago and is offline right now.

Where does 4Netplayers Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts 4Netplayers Rust Server at #15,989, among the top 71% of all ranked servers.

Map and rules

What are the settings and rules for 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on 4Netplayers Rust Server?

Size 5,000 and seed 1234567890 define the procedural map on 4Netplayers Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto 4Netplayers Rust Server?

To connect, start Rust and enter client.connect 85.14.216.5:20300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.