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Rust Insights

Server profile

4Netplayers Klaus Rust Server

Online, with 0 of 10 players on; ranked #6,205 of every public Rust server, the top 28%. It last wiped 2d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 2
#6,205ranktop 28%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304003:0012:0021:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:31 UTC2d ago 1 – running 0
Fri 2 Oct, 04:50 UTC26d ago 1 halved by day 10 24.4 days 0
Fri 25 Sep, 16:42 UTC33d ago 5 halved by day 2 6.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 4Netplayers Klaus Rust Server?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 6.

On what schedule does 4Netplayers Klaus Rust Server wipe?

4Netplayers Klaus Rust Server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 12 hours ago.

Server details

How well does 4Netplayers Klaus Rust Server perform?

Average server fps over the last 48 hours was 30, with a floor of 27. At its highest the entity count reached 195,340: buildings, deployables and everything else. It drew as much as 4,514 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on 4Netplayers Klaus Rust Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 4Netplayers Klaus Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

Has 4Netplayers Klaus Rust Server stayed online, and is it up now?

4Netplayers Klaus Rust Server is currently reachable and online. About 43 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does 4Netplayers Klaus Rust Server run from?

A region is not published by 4Netplayers Klaus Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.14.216.104:20300.

Tags

Which meanings sit behind the tags on 4Netplayers Klaus Rust Server?

These tags come from 4Netplayers Klaus Rust Server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 4Netplayers Klaus Rust Server appear?

These Rust Insights lists include 4Netplayers Klaus Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of 4Netplayers Klaus Rust Server look like?

Of its 10 slots, 4Netplayers Klaus Rust Server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2.

Where does 4Netplayers Klaus Rust Server sit in the rankings?

Player hours over seven days put 4Netplayers Klaus Rust Server at #6,205, within the top 28% of the ranked field.

Map and rules

What are the settings and rules for 4Netplayers Klaus Rust Server?

The name of 4Netplayers Klaus Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on 4Netplayers Klaus Rust Server?

4Netplayers Klaus Rust Server runs a procedural map of size 6,000 with seed 444566652, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join 4Netplayers Klaus Rust Server?

Open the console with F1 in Rust and enter client.connect 85.14.216.104:20300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.