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Rust Insights

Server profile

4Netplayers Rust Server

Offline, with 1 of 10 players on; ranked #14,469 of every public Rust server, the top 61%. It last wiped 32d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,469ranktop 61%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average257/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average121/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does 4Netplayers Rust Server wipe, and on which day?

Its rhythm cannot be read yet: 4Netplayers Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 32 days 18 hours have passed since its current world was created.

About the server

On what version does 4Netplayers Rust Server currently run?

Running on Linux, 4Netplayers Rust Server is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.

Has 4Netplayers Rust Server stayed online, and is it up now?

4Netplayers Rust Server is offline at the moment; the last time it was seen was 28 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 25 September 2026 is when Rust Insights first saw it.

In which location does 4Netplayers Rust Server sit?

A region is not published by 4Netplayers Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.14.211.3:22900.

Lists and tags

How should you read the tags listed for 4Netplayers Rust Server?

When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 4Netplayers Rust Server appear?

4Netplayers Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server is offline at the moment; the last sighting was 28 days 7 hours ago.

How does 4Netplayers Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, 4Netplayers Rust Server sits at #14,469, inside the top 61% of ranked servers.

Settings and rules

What are the settings and rules for 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto 4Netplayers Rust Server?

To connect, start Rust and enter client.connect 85.14.211.3:22900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.