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Rust Insights

Server profile

4Netplayers Rust Server

Offline, with 0 of 10 players on; ranked #15,379 of every public Rust server, the top 70%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,379ranktop 70%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:46 UTC11d ago 1 – running 0
Sat 3 Oct, 07:25 UTC25d ago 0 – 14.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 4Netplayers Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 1 hours after it started.

On what schedule does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days ago.

Server details

On what version does 4Netplayers Rust Server currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for 4Netplayers Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for 4Netplayers Rust Server, and is it online?

Offline at the moment, 4Netplayers Rust Server was last seen 8 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

Where does 4Netplayers Rust Server run from?

A region is not published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.14.210.9:21800 is where it answers.

Server tags

Which meanings sit behind the tags on 4Netplayers Rust Server?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 4Netplayers Rust Server appear?

4Netplayers Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on 4Netplayers Rust Server right now?

The last time 4Netplayers Rust Server was seen online was 8 days 7 hours ago, and it is offline now.

In the ranking of Rust servers, where does 4Netplayers Rust Server place?

On player hours for the last seven days, 4Netplayers Rust Server sits at #15,379, inside the top 70% of ranked servers.

Settings and rules

What are the settings and rules for 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on 4Netplayers Rust Server?

Size 2,200 and seed 1234567890 define the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to 4Netplayers Rust Server?

To connect, start Rust and enter client.connect 85.14.210.9:21800 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.