Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,379 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 85.14.210.9:21800 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:46 UTC11d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:25 UTC25d ago | 0 | – | 14.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|330/375
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- Rusty Moose |EU Main|37/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium78/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On 4Netplayers Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 1 hours after it started.
On what schedule does 4Netplayers Rust Server wipe?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days ago.
Server details
On what version does 4Netplayers Rust Server currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for 4Netplayers Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for 4Netplayers Rust Server, and is it online?
Offline at the moment, 4Netplayers Rust Server was last seen 8 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
Where does 4Netplayers Rust Server run from?
A region is not published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 85.14.210.9:21800 is where it answers.
Server tags
Which meanings sit behind the tags on 4Netplayers Rust Server?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does 4Netplayers Rust Server appear?
4Netplayers Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on 4Netplayers Rust Server right now?
The last time 4Netplayers Rust Server was seen online was 8 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does 4Netplayers Rust Server place?
On player hours for the last seven days, 4Netplayers Rust Server sits at #15,379, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for 4Netplayers Rust Server?
The name of 4Netplayers Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on 4Netplayers Rust Server?
Size 2,200 and seed 1234567890 define the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to 4Netplayers Rust Server?
To connect, start Rust and enter client.connect 85.14.210.9:21800 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.