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Rust Insights

Server profile

GER | RUSTMAWA TESTSERVER | PRIVATE

Online, with 0 of 10 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 10 players now 0% full
07-day averagepeak –
#15,432ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:29 UTC26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average135/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On GER | RUSTMAWA TESTSERVER | PRIVATE, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

When does GER | RUSTMAWA TESTSERVER | PRIVATE wipe, and how often?

Its rhythm cannot be read yet: GER | RUSTMAWA TESTSERVER | PRIVATE has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 9 hours have passed since its current world was created.

Server details

What does performance look like on GER | RUSTMAWA TESTSERVER | PRIVATE?

Server fps averaged 27 over 48 hours; the lowest reading was 6. Buildings, deployables and the rest took the entity count as high as 107,785. Memory use peaked at 3,293 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on GER | RUSTMAWA TESTSERVER | PRIVATE?

Rust network protocol 2635 and build 168909 on Linux is what GER | RUSTMAWA TESTSERVER | PRIVATE runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is GER | RUSTMAWA TESTSERVER | PRIVATE, and is it up at the moment?

GER | RUSTMAWA TESTSERVER | PRIVATE is currently reachable and online. Going by the uptime figure it gives, its last restart was around 7 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does GER | RUSTMAWA TESTSERVER | PRIVATE run from?

GER | RUSTMAWA TESTSERVER | PRIVATE publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.14.205.57:28015 is where it answers.

Server tags

How should you read the tags listed for GER | RUSTMAWA TESTSERVER | PRIVATE?

When the game's server browser reads GER | RUSTMAWA TESTSERVER | PRIVATE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does GER | RUSTMAWA TESTSERVER | PRIVATE appear?

GER | RUSTMAWA TESTSERVER | PRIVATE appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on GER | RUSTMAWA TESTSERVER | PRIVATE right now, and how does that number move?

At the time of this refresh, GER | RUSTMAWA TESTSERVER | PRIVATE holds 0 players on 10 slots. Its average over seven days comes to 0 players.

Where does GER | RUSTMAWA TESTSERVER | PRIVATE sit in the rankings?

Player hours over seven days put GER | RUSTMAWA TESTSERVER | PRIVATE at #15,432, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for GER | RUSTMAWA TESTSERVER | PRIVATE?

The name of GER | RUSTMAWA TESTSERVER | PRIVATE does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on GER | RUSTMAWA TESTSERVER | PRIVATE?

GER | RUSTMAWA TESTSERVER | PRIVATE runs a procedural map of size 4,250 with seed 1498076055, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to GER | RUSTMAWA TESTSERVER | PRIVATE?

Open the console with F1 in Rust and enter client.connect 85.14.205.57:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://i.ibb.co/hZ00DH1/rustmawaheader-testserver.png is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.