Server profile
Gamed!de
Online, with 0 of 8 players on; ranked #7,467 of every public Rust server, the top 34%. It last wiped 12d ago.
Online 85.14.194.247:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long148/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main20/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium64/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Gamed!de wipe, and on which day?
Too few wipes are on record for Gamed!de to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 13 hours ago.
Server details
Does Gamed!de hold a steady frame rate?
The 48-hour average for server fps is 30, and 15 was the lowest seen. The world held a peak of 31,477 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,838 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Gamed!de?
Running on Linux, Gamed!de is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Gamed!de stayed online, and is it up now?
At the time of this check Gamed!de is online. Going by the uptime figure it gives, its last restart was around 5 days 14 hours ago. It spent 139 of the last 7 full days' 168 hours up, 83% of the time. The first record Rust Insights has of it is 16 October 2026.
What location is listed for Gamed!de?
There is no region published for Gamed!de. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.14.194.247:28015.
Tags
What is meant by each tag on Gamed!de?
The tags gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Gamed!de publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Gamed!de?
These Rust Insights lists include Gamed!de: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Gamed!de right now?
At the time of this refresh, Gamed!de holds 0 players on 8 slots. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does Gamed!de place?
On player hours for the last seven days, Gamed!de sits at #7,467, inside the top 34% of ranked servers.
Rules and settings
How is Gamed!de configured, and what rules apply?
The name of Gamed!de does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Gamed!de?
The game generates the map on Gamed!de: procedural, size 2,500, seed 6738. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Gamed!de?
To connect, start Rust and enter client.connect 85.14.194.247:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.