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Rust Insights

Server profile

Gamed!de

Online, with 0 of 8 players on; ranked #7,731 of every public Rust server, the top 35%. It last wiped 9d ago.

Filed under
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak 1
#7,731ranktop 35%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304009:0018:0003:0013:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:12 UTC9d ago 1 – running 0
Sun 18 Oct, 10:12 UTC9d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average465/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average262/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average33/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average143/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Gamed!de, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Gamed!de wipe?

Too few wipes are on record for Gamed!de to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 11 hours ago.

Server details

Does Gamed!de hold a steady frame rate?

The 48-hour average for server fps is 30, and 26 was the lowest seen. The world held a peak of 31,550 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,730 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Gamed!de on?

Running on Linux, Gamed!de is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Gamed!de, and is it up at the moment?

Right now Gamed!de is up and running. The uptime it reports puts the last restart at about 2 days 14 hours ago. It spent 69 of the last 7 full days' 168 hours up, 41% of the time. The first record Rust Insights has of it is 17 October 2026.

Where does Gamed!de run from?

No region is published by Gamed!de. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.14.194.1:28015.

Tags

How should you read the tags listed for Gamed!de?

When the game's server browser reads Gamed!de, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Gamed!de turn up among the Rust Insights lists and filters?

Gamed!de appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Gamed!de look like?

Of its 8 slots, Gamed!de currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

Where does Gamed!de sit in the rankings?

On player hours for the last seven days, Gamed!de sits at #7,731, inside the top 35% of ranked servers.

Rules and settings

How is Gamed!de configured, and what rules apply?

The name of Gamed!de does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on Gamed!de?

Gamed!de runs a procedural map of size 2,500 with seed 6738, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Gamed!de?

Open the console with F1 in Rust and enter client.connect 85.14.194.1:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players The slot count is 8.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.