Server profile
zero server private
Online, with 0 of 5 players on; ranked #15,032 of every public Rust server, the top 68%. It last wiped 14h ago.
Online 85.131.246.208:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|229/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long145/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does zero server private wipe, and how often?
Its rhythm cannot be read yet: zero server private has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 hours have passed since its current world was created.
Server
What does performance look like on zero server private?
The 48-hour average for server fps is 230, and 205 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 16,255. It drew as much as 1,037 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does zero server private currently run?
Running on Linux, zero server private is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for zero server private, and is it online?
zero server private is currently reachable and online. About 9 hours ago is when it last restarted, judged from the uptime it reports. Rust Insights first logged this server on 27 October 2026.
Where does zero server private run from?
No region is published by zero server private. Rust Insights reports the location a server declares, not the physical place of the machine. 85.131.246.208:28015 is where it answers.
Tags
What is meant by each tag on zero server private?
These tags come from zero server private and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does zero server private turn up among the Rust Insights lists and filters?
These Rust Insights lists include zero server private: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on zero server private right now?
zero server private shows 0 players at the moment, against 5 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 14:00 UTC, with an average of 0 players.
How does zero server private compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts zero server private at #15,032, among the top 68% of all ranked servers.
Settings and rules
How is zero server private configured, and what rules apply?
Nothing about gather rate is given in the name of zero server private. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on zero server private?
Size 2,000 and seed 1984981545 define the procedural map on zero server private, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join zero server private?
Open the console with F1 in Rust and enter client.connect 85.131.246.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.