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Rust Insights

Server profile · EU

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic

Online, with 0 of 150 players on; ranked #12,069 of every public Rust server, the top 54%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 150 players now 0% full
07-day averagepeak 1
#12,069ranktop 54% · #2392 in EU
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020005:0014:0023:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 4 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average41/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average34/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average51/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic look like once wipe day arrives?

At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 44 hours after it started.

On what schedule does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipe?

Each month RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic perform?

Server fps averaged 108 over 48 hours; the lowest reading was 58. At its highest the entity count reached 117,697: buildings, deployables and everything else. The highest memory figure was 3,670 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, and is it up at the moment?

Right now RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is up and running. Going by the uptime figure it gives, its last restart was around 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic sit?

With its EU tag, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.114.134.155:28015 is where it answers.

Server tags

How should you read the tags listed for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic appear?

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic right now, and how does that number move?

Of its 150 slots, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

Where does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic sit in the rankings?

On the seven-day player-hours measure, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is #12,069, in the top 54% of all ranked servers and #2,392 in Europe.

Settings and rules

What settings and rules apply on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The game generates the map on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic: procedural, size 4,500, seed 781594078. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

To connect, start Rust and enter client.connect 85.114.134.155:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rust.evopixel.ro.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.