Server profile · EU
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]
Offline, with 0 of 200 players on; ranked #15,920 of every public Rust server, the top 70%. It last wiped 55d ago.
Offline EU 85.113.51.132:27015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 11:36 UTC, in 11h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] wipe, and on which day?
The date for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]'s next wipe is an estimate, and biweekly: 14 days after its last wipe provides the basis. You can expect the next wipe on Friday 30 October at 11:36 UTC. This world dates from 55 days 12 hours ago. The tags give wipes as every two weeks.
Server
On what version does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] currently run?
Rust network protocol 2633 and build 163794 on Windows is what EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], and is it online?
Offline at the moment, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] was last seen 27 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sit?
With its EU tag, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.113.51.132:27015 is where it answers.
Tags
Which meanings sit behind the tags on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe are what EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] turn up among the Rust Insights lists and filters?
These Rust Insights lists include EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What does the population of EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] look like?
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] was last seen 27 days 8 hours ago and is offline right now.
Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sit in the rankings?
On the seven-day player-hours measure, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is #15,920, in the top 70% of all ranked servers and #2,472 in Europe.
Map and rules
What settings and rules apply on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
No gather rate appears in the name of EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
The game generates the map on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: procedural, size 4,500, seed 202544. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
To connect, start Rust and enter client.connect 85.113.51.132:27015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.