Server profile
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Online, with 0 of 50 players on; ranked #10,390 of every public Rust server, the top 47%. It last wiped 9d ago.
Online 85.1.29.131:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:12 UTC9d ago | 0 | – | running | 0 |
| Fri 2 Oct, 06:48 UTC25d ago | 1 | halved by day 3 | 16.5 days | 0 |
| Thu 1 Oct, 03:04 UTC26d ago | 0 | – | 1.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|822/850
- Rustoria.co - EU Main51/250
- Rusty Moose |EU Main|129/250
- Rustoria.co - EU East Long463/525
- Rustoria.co - EU East Medium284/350
- Rustafied.com - EU Friday213/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 41 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.
On what schedule does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipe?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days ago.
Server details
How well does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE perform?
The 48-hour average for server fps is 171, and 138 was the lowest seen. At its highest the entity count reached 49,367: buildings, deployables and everything else. The highest memory figure was 1,903 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE on?
Rust network protocol 2635 and build 168909 on Linux is what REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, and is it online?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is currently reachable and online. Going by the uptime figure it gives, its last restart was around 35 hours ago. The last 7 full days gave 157 of 168 hours up, or 93% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sit?
There is no region published for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Rust Insights reports the location a server declares, not the physical place of the machine. 85.1.29.131:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
These Rust Insights lists include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE look like?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE shows 0 players at the moment, against 50 slots. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE place?
On player hours for the last seven days, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sits at #10,390, inside the top 47% of ranked servers.
Rules and settings
How is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE configured, and what rules apply?
Nothing about gather rate is given in the name of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
Size 3,000 and seed 190440001 define the procedural map on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
Type client.connect 85.1.29.131:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.