Server profile · EU
Todd's Testing Ground
Offline, with 0 of 20 players on; ranked #15,414 of every public Rust server, the top 69%. It last wiped 15d ago.
Offline EU 84.68.167.234:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:14 UTC15d ago | – | – | running | 0 |
| Wed 7 Oct, 23:26 UTC20d ago | 0 | – | 4.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Todd's Testing Ground?
The average busiest point of its recent wipes was 0 players.
How often does Todd's Testing Ground wipe, and on which day?
Its rhythm cannot be read yet: Todd's Testing Ground has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 7 hours ago.
About the server
Which Rust version is Todd's Testing Ground on?
Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Todd's Testing Ground stayed online, and is it up now?
Todd's Testing Ground is offline at the moment; the last time it was seen was 4 days 6 hours ago. The last 7 full days gave 44 of 168 hours up, or 26% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Todd's Testing Ground run from?
With its EU tag, Todd's Testing Ground lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 84.68.167.234:28015 is where it answers.
Lists and tags
What is meant by each tag on Todd's Testing Ground?
When the game's server browser reads Todd's Testing Ground, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Todd's Testing Ground turn up among the Rust Insights lists and filters?
These Rust Insights lists include Todd's Testing Ground: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Todd's Testing Ground look like?
The last time Todd's Testing Ground was seen online was 4 days 6 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does Todd's Testing Ground sit in the rankings?
Todd's Testing Ground holds #15,414 for player hours over the last seven days, #2,590 in Europe and in the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for Todd's Testing Ground?
No gather rate appears in the name of Todd's Testing Ground. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto Todd's Testing Ground?
Open the console with F1 in Rust and enter client.connect 84.68.167.234:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.