Server profile
Test
Offline, with 1 of 2 players on; ranked #13,783 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 84.32.100.102:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|657/675
- Rustoria.co - EU East Long418/425
- Rustoria.co - EU Main44/250
- Rusty Moose |EU Main|47/250
- Rustoria.co - EU East Medium175/200
- Rustafied.com - EU Friday108/125
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Test wipe?
Too few wipes are on record for Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 31 days 21 hours have passed since its current world was created.
Server details
What Rust version is live on Test?
Running on Windows, Test is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test, and is it up at the moment?
Offline at the moment, Test was last seen 23 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
Where does Test run from?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 84.32.100.102:28015.
Lists and tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test appear?
These Rust Insights lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test look like?
Test is offline at the moment; the last sighting was 23 days 14 hours ago.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #13,783, inside the top 61% of ranked servers.
Map and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Type client.connect 84.32.100.102:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.