Server profile
R & D Rust server
Online, with 0 of 10 players on; ranked #6,464 of every public Rust server, the top 29%. It last wiped 5d ago.
Online 84.24.47.72:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:40 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:50 UTC25d ago | 1 | halved by day 1 | 20 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|198/250
- Rustoria.co - EU East Long123/200
- Rusty Moose |EU Main|24/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium29/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On R & D Rust server, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does R & D Rust server wipe?
The record of R & D Rust server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 11 hours ago.
Server details
Does R & D Rust server hold a steady frame rate?
The 48-hour average for server fps is 212, and 195 was the lowest seen. At its highest the entity count reached 49,360: buildings, deployables and everything else. The highest memory figure was 2,620 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on R & D Rust server?
Running on Windows, R & D Rust server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is R & D Rust server, and is it up at the moment?
R & D Rust server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does R & D Rust server run from?
No region is published by R & D Rust server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 84.24.47.72:28015.
Tags
How should you read the tags listed for R & D Rust server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what R & D Rust server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs R & D Rust server?
No other server we track uses the pkayadoe.nl hostname that R & D Rust server publishes.
Which Rust Insights filters and lists feature R & D Rust server?
These Rust Insights lists include R & D Rust server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of R & D Rust server look like?
R & D Rust server shows 0 players at the moment, against 10 slots. Over the past week it peaked at 1 and averaged 0 players.
How does R & D Rust server compare with other Rust servers in the ranking?
Player hours over seven days put R & D Rust server at #6,464, within the top 29% of the ranked field.
Settings and rules
What settings and rules apply on R & D Rust server?
No gather rate appears in the name of R & D Rust server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on R & D Rust server?
The game generates the map on R & D Rust server: procedural, size 3,001, seed 12345. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to R & D Rust server?
To connect, start Rust and enter client.connect 84.24.47.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at http://rust.pkayadoe.nl.