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Rust Insights

Server profile

R & D Rust server

Online, with 0 of 10 players on; ranked #6,464 of every public Rust server, the top 29%. It last wiped 5d ago.

Filed under
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak 1
#6,464ranktop 29%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:40 UTC5d ago 1 – running 0
Sat 3 Oct, 13:50 UTC25d ago 1 halved by day 1 20 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

On R & D Rust server, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does R & D Rust server wipe?

The record of R & D Rust server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 11 hours ago.

Server details

Does R & D Rust server hold a steady frame rate?

The 48-hour average for server fps is 212, and 195 was the lowest seen. At its highest the entity count reached 49,360: buildings, deployables and everything else. The highest memory figure was 2,620 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on R & D Rust server?

Running on Windows, R & D Rust server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is R & D Rust server, and is it up at the moment?

R & D Rust server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does R & D Rust server run from?

No region is published by R & D Rust server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 84.24.47.72:28015.

Tags

How should you read the tags listed for R & D Rust server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what R & D Rust server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs R & D Rust server?

No other server we track uses the pkayadoe.nl hostname that R & D Rust server publishes.

Which Rust Insights filters and lists feature R & D Rust server?

These Rust Insights lists include R & D Rust server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of R & D Rust server look like?

R & D Rust server shows 0 players at the moment, against 10 slots. Over the past week it peaked at 1 and averaged 0 players.

How does R & D Rust server compare with other Rust servers in the ranking?

Player hours over seven days put R & D Rust server at #6,464, within the top 29% of the ranked field.

Settings and rules

What settings and rules apply on R & D Rust server?

No gather rate appears in the name of R & D Rust server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on R & D Rust server?

The game generates the map on R & D Rust server: procedural, size 3,001, seed 12345. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to R & D Rust server?

To connect, start Rust and enter client.connect 84.24.47.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at http://rust.pkayadoe.nl.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.