Server profile
test server
Offline, with 1 of 1 players on; ranked #13,608 of every public Rust server, the top 62%. It last wiped 20d ago.
Offline 84.194.203.15:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|522/550
- Rustoria.co - EU East Long438/450
- Rusty Moose |EU Main|60/250
- Rustoria.co - EU Main66/250
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU East Medium164/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test server wipe, and on which day?
The record of test server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since its current world was created.
Server
On what version does test server currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for test server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is test server, and is it up at the moment?
The last sighting of test server was 20 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 9 October 2026.
In which location does test server sit?
There is no region published for test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 84.194.203.15:28015.
Lists and tags
How should you read the tags listed for test server?
These tags come from test server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test server appear?
test server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test server right now?
test server was last seen 20 days 1 hours ago and is offline right now.
How does test server compare with other Rust servers in the ranking?
On player hours for the last seven days, test server sits at #13,608, inside the top 62% of ranked servers.
Settings and rules
What are the settings and rules for test server?
The name of test server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on test server?
The game generates the map on test server, which is procedural.
Connecting
How do you connect to test server?
To connect, start Rust and enter client.connect 84.194.203.15:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.