Server profile
Map Test Server
Offline, with 1 of 10 players on; ranked #14,408 of every public Rust server, the top 63%. It last wiped 26d ago.
Offline 84.190.84.248:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|221/275
- Rustoria.co - EU East Long136/200
- Rusty Moose |EU Main|26/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday28/100
- Rustoria.co - EU East Medium13/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Map Test Server wipe?
Its rhythm cannot be read yet: Map Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 18 hours ago.
Server details
On what version does Map Test Server currently run?
Rust network protocol 2634 and build 166494 on Windows is what Map Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Map Test Server, and is it online?
The last sighting of Map Test Server was 26 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.
In which location does Map Test Server sit?
A region is not published by Map Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 84.190.84.248:28015.
Server tags
How should you read the tags listed for Map Test Server?
These tags come from Map Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Map Test Server?
These Rust Insights lists include Map Test Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Map Test Server look like?
The last time Map Test Server was seen online was 26 days 18 hours ago, and it is offline now.
Where does Map Test Server sit in the rankings?
On player hours for the last seven days, Map Test Server sits at #14,408, inside the top 63% of ranked servers.
Rules and settings
How is Map Test Server configured, and what rules apply?
The name of Map Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Map Test Server?
Open the console with F1 in Rust and enter client.connect 84.190.84.248:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.