Server profile
TESTTEST
Offline, with 0 of 500 players on; ranked #15,666 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 84.184.236.35:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|672/750
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|84/250
- Rustoria.co - EU East Long370/450
- Rustoria.co - EU East Medium182/250
- Rustafied.com - EU Friday163/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does TESTTEST wipe, and how often?
Its rhythm cannot be read yet: TESTTEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 33 days 10 hours ago.
Server details
Which Rust version is TESTTEST on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for TESTTEST. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TESTTEST, and is it online?
Offline at the moment, TESTTEST was last seen 33 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does TESTTEST run from?
A region is not published by TESTTEST. Rust Insights reports the location a server declares, not the physical place of the machine. 84.184.236.35:28015 is where it answers.
Lists and tags
How should you read the tags listed for TESTTEST?
When the game's server browser reads TESTTEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TESTTEST?
The Rust Insights lists that carry TESTTEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TESTTEST right now, and how does that number move?
TESTTEST is offline at the moment; the last sighting was 33 days 10 hours ago.
In the ranking of Rust servers, where does TESTTEST place?
Player hours over seven days put TESTTEST at #15,666, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on TESTTEST?
No gather rate appears in the name of TESTTEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TESTTEST?
The map on TESTTEST is procedural and the game generates it.
How to join
How can you get onto TESTTEST?
To connect, start Rust and enter client.connect 84.184.236.35:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.