Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 24d ago.
Offline 84.17.46.76:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|769/825
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|110/250
- Rustoria.co - EU East Long418/500
- Rustoria.co - EU East Medium242/300
- Rustafied.com - EU Friday184/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 24 days 2 hours ago.
Server details
What Rust version is live on TEST?
Running on Windows, TEST is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 2 days 6 hours ago, and it is offline at present. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 84.17.46.76:28015.
Server tags
How should you read the tags listed for TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of TEST look like?
TEST was last seen 2 days 6 hours ago and is offline right now. Across the past week the mean was 0 players.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #15,388, within the top 70% of the ranked field.
Rules and settings
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
How to join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 84.17.46.76:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.