Server profile
TestServer
Offline, with 0 of 5 players on; ranked #15,196 of every public Rust server, the top 70%. It last wiped 24d ago.
Offline 84.150.22.198:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|309/300
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long199/200
- Rustoria.co - EU East Medium102/200
- Rustafied.com - EU Friday28/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TestServer wipe, and on which day?
Too few wipes are on record for TestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 20 hours have passed since its current world was created.
Server details
On what version does TestServer currently run?
Rust network protocol 2634 and build 167781 on Windows is what TestServer runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 11 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does TestServer run from?
No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 84.150.22.198:28015.
Lists and tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TestServer?
TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now?
The last time TestServer was seen online was 11 days 3 hours ago, and it is offline now.
Where does TestServer sit in the rankings?
The player-hours ranking for the last seven days puts TestServer at #15,196, among the top 70% of all ranked servers.
Settings and rules
How is TestServer configured, and what rules apply?
Nothing about gather rate is given in the name of TestServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on TestServer?
A procedural map, generated by the game, is what TestServer runs.
How to join
How do you connect to TestServer?
Type client.connect 84.150.22.198:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.