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Rust Insights

Server profile

Lokal Testserver - Test1

Offline, with 1 of 5 players on; ranked #15,298 of every public Rust server, the top 64%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#15,298ranktop 64%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:24 UTC28d ago 1 – running 1
Wed 30 Sep, 15:43 UTC28d ago 1 – 0.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Lokal Testserver - Test1, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Lokal Testserver - Test1 wipe?

Too few wipes are on record for Lokal Testserver - Test1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 28 days 9 hours ago.

Server details

Which Rust version is Lokal Testserver - Test1 on?

Rust network protocol 2633 and build 164530 on Windows is what Lokal Testserver - Test1 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Lokal Testserver - Test1, and is it up at the moment?

The last sighting of Lokal Testserver - Test1 was 28 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does Lokal Testserver - Test1 run from?

There is no region published for Lokal Testserver - Test1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 83.250.234.87:28015.

Tags

How should you read the tags listed for Lokal Testserver - Test1?

When the game's server browser reads Lokal Testserver - Test1, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Lokal Testserver - Test1 appear?

The Rust Insights lists that carry Lokal Testserver - Test1 are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Lokal Testserver - Test1 right now?

Lokal Testserver - Test1 is offline at the moment; the last sighting was 28 days 8 hours ago.

How does Lokal Testserver - Test1 compare with other Rust servers in the ranking?

On player hours for the last seven days, Lokal Testserver - Test1 sits at #15,298, inside the top 64% of ranked servers.

Rules and settings

How is Lokal Testserver - Test1 configured, and what rules apply?

Nothing about gather rate is given in the name of Lokal Testserver - Test1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

How to join

How can you get onto Lokal Testserver - Test1?

To connect, start Rust and enter client.connect 83.250.234.87:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.