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Rust Insights

Server profile

RTM Local Test

Offline, with 0 of 2 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 10d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep19 Oct22 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:04 UTC10d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RTM Local Test look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does RTM Local Test wipe?

Its rhythm cannot be read yet: RTM Local Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 10 days 11 hours ago.

Server

What Rust version is live on RTM Local Test?

Running on Windows, RTM Local Test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RTM Local Test, and is it online?

The last sighting of RTM Local Test was 3 days 2 hours ago, and it is offline at present. The last 7 full days gave 5 of 168 hours up, or 3% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RTM Local Test sit?

There is no region published for RTM Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 83.202.36.141:28115.

Lists and tags

Which meanings sit behind the tags on RTM Local Test?

These tags come from RTM Local Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RTM Local Test?

RTM Local Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of RTM Local Test look like?

RTM Local Test was last seen 3 days 2 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does RTM Local Test place?

On player hours for the last seven days, RTM Local Test sits at #15,349, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on RTM Local Test?

Nothing about gather rate is given in the name of RTM Local Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on RTM Local Test?

The map on RTM Local Test is procedural and the game generates it.

Connecting

How do you connect to RTM Local Test?

Type client.connect 83.202.36.141:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.