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Rust Insights

Server profile

Development Server

Offline, with 0 of 50 players on; ranked #15,477 of every public Rust server, the top 71%. It last wiped 34d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,477ranktop 71%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average54/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average230/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/175

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Development Server wipe?

Too few wipes are on record for Development Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 34 days 18 hours have passed since its current world was created.

Server details

On what version does Development Server currently run?

Running on Windows, Development Server is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Development Server, and is it online?

Offline at the moment, Development Server was last seen 34 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.

Where does Development Server run from?

No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. 83.202.236.30:28015 is where it answers.

Server tags

How should you read the tags listed for Development Server?

These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Development Server turn up among the Rust Insights lists and filters?

Development Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Development Server look like?

Development Server was last seen 34 days 18 hours ago and is offline right now.

Where does Development Server sit in the rankings?

On player hours for the last seven days, Development Server sits at #15,477, inside the top 71% of ranked servers.

Rules and settings

What are the settings and rules for Development Server?

The name of Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on Development Server?

The game generates the map on Development Server, which is procedural.

Join

What is the way to join Development Server?

Type client.connect 83.202.236.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.