Server profile
Development Server
Offline, with 0 of 50 players on; ranked #15,477 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 83.202.236.30:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|673/725
- Rustoria.co - EU East Long433/475
- Rustoria.co - EU Main40/250
- Rusty Moose |EU Main|54/250
- Rustoria.co - EU East Medium230/250
- Rustafied.com - EU Friday127/175
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Development Server wipe?
Too few wipes are on record for Development Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 34 days 18 hours have passed since its current world was created.
Server details
On what version does Development Server currently run?
Running on Windows, Development Server is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Development Server, and is it online?
Offline at the moment, Development Server was last seen 34 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.
Where does Development Server run from?
No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. 83.202.236.30:28015 is where it answers.
Server tags
How should you read the tags listed for Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
Development Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Development Server look like?
Development Server was last seen 34 days 18 hours ago and is offline right now.
Where does Development Server sit in the rankings?
On player hours for the last seven days, Development Server sits at #15,477, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for Development Server?
The name of Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Development Server?
The game generates the map on Development Server, which is procedural.
Join
What is the way to join Development Server?
Type client.connect 83.202.236.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.