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Rust Insights

Server profile

Spider's Web | Vanilla | s-tech.pm

Online, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
6d agolast wipeno schedule published
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

21 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 13:49 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:49 UTC6d ago 0 – running 0
Thu 1 Oct, 12:24 UTC27d ago 0 – 21.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Spider's Web | Vanilla | s-tech.pm, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Spider's Web | Vanilla | s-tech.pm wipe?

The wipe rhythm on Spider's Web | Vanilla | s-tech.pm is every 3 weeks on Thursday at 13:49 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 6 days 7 hours ago.

Server

What does performance look like on Spider's Web | Vanilla | s-tech.pm?

Average server fps over the last 48 hours was 130, with a floor of 89. The world held a peak of 68,758 entities, counting buildings, deployables and all the rest. It drew as much as 2,367 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Spider's Web | Vanilla | s-tech.pm?

Rust network protocol 2634 and build 167781 on Linux is what Spider's Web | Vanilla | s-tech.pm runs. The same protocol is required to join, and Steam takes care of updating it.

Has Spider's Web | Vanilla | s-tech.pm stayed online, and is it up now?

Right now Spider's Web | Vanilla | s-tech.pm is up and running. Going by the uptime figure it gives, its last restart was around 3 days 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Spider's Web | Vanilla | s-tech.pm?

A region is not published by Spider's Web | Vanilla | s-tech.pm. Rust Insights reports the location a server declares, not the physical place of the machine. 82.78.192.193:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Spider's Web | Vanilla | s-tech.pm?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Spider's Web | Vanilla | s-tech.pm publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Spider's Web | Vanilla | s-tech.pm turn up among the Rust Insights lists and filters?

These Rust Insights lists include Spider's Web | Vanilla | s-tech.pm: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Spider's Web | Vanilla | s-tech.pm right now, and how does that number move?

Spider's Web | Vanilla | s-tech.pm shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.

Where does Spider's Web | Vanilla | s-tech.pm sit in the rankings?

On player hours for the last seven days, Spider's Web | Vanilla | s-tech.pm sits at #15,348, inside the top 69% of ranked servers.

Rules and settings

How is Spider's Web | Vanilla | s-tech.pm configured, and what rules apply?

The name of Spider's Web | Vanilla | s-tech.pm does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Spider's Web | Vanilla | s-tech.pm?

Spider's Web | Vanilla | s-tech.pm runs a procedural map of size 3,500 with seed 138876610, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Spider's Web | Vanilla | s-tech.pm?

To connect, start Rust and enter client.connect 82.78.192.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.