Server profile
Private Rust Server
Offline, with 1 of 100 players on; ranked #13,797 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 82.77.10.214:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 21:41 UTC, in 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 18hThu 29 Oct, 21:41 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 21:41 UTC
- 28d 18hThu 26 Nov, 21:41 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 21:41 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:41 UTC FW27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 01:18 UTC30d ago | 1 | halved by day 1 | 2.8 days | 1 |
| Sun 27 Sep, 16:07 UTC31d ago | 1 | – | 1.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Private Rust Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
When does Private Rust Server wipe, and how often?
Too few wipes are on record for Private Rust Server to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Thursday 29 October at 21:41 UTC. 27 days 5 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server details
On what version does Private Rust Server currently run?
Rust network protocol 2634 and build 166494 on Windows is what Private Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Private Rust Server, and is it online?
Offline at the moment, Private Rust Server was last seen 26 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
In which location does Private Rust Server sit?
A region is not published by Private Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 82.77.10.214:28015.
Tags
How should you read the tags listed for Private Rust Server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Private Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Private Rust Server turn up among the Rust Insights lists and filters?
Private Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
What does the population of Private Rust Server look like?
Private Rust Server was last seen 26 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does Private Rust Server place?
The player-hours ranking for the last seven days puts Private Rust Server at #13,797, among the top 60% of all ranked servers.
Map and rules
What are the settings and rules for Private Rust Server?
The name of Private Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. combat training is the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Private Rust Server?
A procedural map, generated by the game, is what Private Rust Server runs.
How to join
How can you get onto Private Rust Server?
Type client.connect 82.77.10.214:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.