Server profile
[EU] Renewal Rust | Test Server 1
Offline, with 0 of 40 players on; ranked #16,010 of every public Rust server, the top 71%. It last wiped 28d ago.
Offline 82.39.212.6:25495 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On [EU] Renewal Rust | Test Server 1, what happens on wipe day?
Recent wipes peaked at 1 players on average. 40 hours after the latest wipe, the crowd peaked.
On what schedule does [EU] Renewal Rust | Test Server 1 wipe?
The only wipe on [EU] Renewal Rust | Test Server 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days have passed since its current world was created.
Server
What Rust version is live on [EU] Renewal Rust | Test Server 1?
Running on Linux, [EU] Renewal Rust | Test Server 1 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has [EU] Renewal Rust | Test Server 1 stayed online, and is it up now?
The last sighting of [EU] Renewal Rust | Test Server 1 was 25 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does [EU] Renewal Rust | Test Server 1 run from?
The name of [EU] Renewal Rust | Test Server 1 points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 82.39.212.6:25495.
Lists and tags
How should you read the tags listed for [EU] Renewal Rust | Test Server 1?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what [EU] Renewal Rust | Test Server 1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [EU] Renewal Rust | Test Server 1 turn up among the Rust Insights lists and filters?
[EU] Renewal Rust | Test Server 1 appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on [EU] Renewal Rust | Test Server 1 right now, and how does that number move?
[EU] Renewal Rust | Test Server 1 was last seen 25 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does [EU] Renewal Rust | Test Server 1 place?
On player hours for the last seven days, [EU] Renewal Rust | Test Server 1 sits at #16,010, inside the top 71% of ranked servers.
Rules and settings
How is [EU] Renewal Rust | Test Server 1 configured, and what rules apply?
No gather rate appears in the name of [EU] Renewal Rust | Test Server 1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [EU] Renewal Rust | Test Server 1?
[EU] Renewal Rust | Test Server 1 runs a procedural map of size 3,000 with seed 1406409190, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to [EU] Renewal Rust | Test Server 1?
Open the console with F1 in Rust and enter client.connect 82.39.212.6:25495. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://nolimit.host/.