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Rust Insights

Server profile

Local 1x1 (no EAC)

Offline, with 1 of 10 players on; ranked #13,159 of every public Rust server, the top 59%. It last wiped 19d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,159ranktop 59%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:15 UTC19d ago 1 – running 1
Fri 25 Sep, 17:32 UTC33d ago 1 – 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average64/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Local 1x1 (no EAC), what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Local 1x1 (no EAC) wipe, and how often?

Its rhythm cannot be read yet: Local 1x1 (no EAC) has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 6 hours ago.

Server

On what version does Local 1x1 (no EAC) currently run?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Local 1x1 (no EAC). You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Local 1x1 (no EAC), and is it online?

The last sighting of Local 1x1 (no EAC) was 7 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 25 September 2026.

Where does Local 1x1 (no EAC) run from?

No region is published by Local 1x1 (no EAC). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 82.34.240.179:28015.

Server tags

How should you read the tags listed for Local 1x1 (no EAC)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Local 1x1 (no EAC) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Local 1x1 (no EAC)?

The Rust Insights lists that carry Local 1x1 (no EAC) are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Local 1x1 (no EAC) right now, and how does that number move?

The last time Local 1x1 (no EAC) was seen online was 7 days 15 hours ago, and it is offline now.

How does Local 1x1 (no EAC) compare with other Rust servers in the ranking?

On player hours for the last seven days, Local 1x1 (no EAC) sits at #13,159, inside the top 59% of ranked servers.

Map and rules

What settings and rules apply on Local 1x1 (no EAC)?

No gather rate appears in the name of Local 1x1 (no EAC). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

Which map is live on Local 1x1 (no EAC)?

A procedural map, generated by the game, is what Local 1x1 (no EAC) runs.

Connecting

How do you connect to Local 1x1 (no EAC)?

Type client.connect 82.34.240.179:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.