Server profile
ServerName
Offline, with 0 of 5 players on; ranked #14,742 of every public Rust server. It last wiped 53d ago.
Offline 82.208.124.235:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|533/550
- Rustoria.co - EU East Long417/450
- Rusty Moose |EU Main|74/250
- Rustoria.co - EU Main68/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium183/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 53 days 7 hours ago.
Server details
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 40 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 82.208.124.235:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
The last time ServerName was seen online was 40 days 18 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #14,742, inside the top – of ranked servers.
Settings and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How can you get onto ServerName?
Type client.connect 82.208.124.235:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.