Server profile
Vladivostok [24/7] Server #2 [Classic]
Online, with 1 of 50 players on; ranked #3,130 of every public Rust server, the top 14%. It last wiped 5d ago.
Online 82.162.62.12:28017 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers, and #199 of the quad servers (top 24%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 23:07 UTC, in 1d 14h. Every Thursday at 23:07 UTC · medium confidence
Coming wipes
- 1d 14hThu 29 Oct, 23:07 UTC
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 15d 14hThu 12 Nov, 23:07 UTC
- 22d 14hThu 19 Nov, 23:07 UTC
- 29d 14hThu 26 Nov, 23:07 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 43d 14hThu 10 Dec, 23:07 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:07 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 23:07 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 23:07 UTC19d ago | 3 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:46 UTC FW26d ago | 4 | halved by day 4 | 7.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Vladivostok [24/7] Server #2 [Classic], what happens on wipe day?
At their busiest, its recent wipes drew 4 players on average. 38 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.
When does Vladivostok [24/7] Server #2 [Classic] wipe, and how often?
The wipe rhythm on Vladivostok [24/7] Server #2 [Classic] is every Thursday at 23:07 UTC. A wipe is expected on Thursday 29 October at 23:07 UTC. This world dates from 5 days 9 hours ago. The tags list wipes as weekly.
Server
Does Vladivostok [24/7] Server #2 [Classic] hold a steady frame rate?
Server fps averaged 122 over 48 hours; the lowest reading was 93. Buildings, deployables and the rest took the entity count as high as 47,520. It drew as much as 1,930 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Vladivostok [24/7] Server #2 [Classic] on?
Rust network protocol 2635 and build 168909 on Linux is what Vladivostok [24/7] Server #2 [Classic] runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Vladivostok [24/7] Server #2 [Classic], and is it online?
At the time of this check Vladivostok [24/7] Server #2 [Classic] is online. Going by the uptime figure it gives, its last restart was around 11 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 26 September 2026 is when Rust Insights first saw it.
In which location does Vladivostok [24/7] Server #2 [Classic] sit?
No region is published by Vladivostok [24/7] Server #2 [Classic]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 82.162.62.12:28017 is where it answers.
Server tags
Which meanings sit behind the tags on Vladivostok [24/7] Server #2 [Classic]?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod) are what Vladivostok [24/7] Server #2 [Classic] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Vladivostok [24/7] Server #2 [Classic] turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Vladivostok [24/7] Server #2 [Classic] are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How many players are on Vladivostok [24/7] Server #2 [Classic] right now, and how does that number move?
Vladivostok [24/7] Server #2 [Classic] shows 1 players at the moment, against 50 slots. Over the past week it peaked at 5 and averaged 1 players. Its strongest hour in the past 48 was 11:00 UTC, with an average of 4 players.
Where does Vladivostok [24/7] Server #2 [Classic] sit in the rankings?
On player hours for the last seven days, Vladivostok [24/7] Server #2 [Classic] sits at #3,130, inside the top 14% of ranked servers. Within its quad group, the position is #199.
Map and rules
What settings and rules apply on Vladivostok [24/7] Server #2 [Classic]?
Nothing about gather rate is given in the name of Vladivostok [24/7] Server #2 [Classic]. Groups are capped at 4 players under the name quad. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Vladivostok [24/7] Server #2 [Classic]?
The game generates the map on Vladivostok [24/7] Server #2 [Classic]: procedural, size 3,000, seed 26982. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Vladivostok [24/7] Server #2 [Classic]?
To connect, start Rust and enter client.connect 82.162.62.12:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://m.vk.com/vlrust.
