Server profile
LinuxGSM
Offline, with 0 of 50 players on; ranked #15,191 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 82.132.229.117:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|123/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|297/275
- Rustafied.com - EU Friday8/100
- Rustoria.co - EU Main288/300
- Rustoria.co - EU East Medium563/575
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LinuxGSM wipe, and on which day?
The record of LinuxGSM's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 days 13 hours have passed since its current world was created.
Server
On what version does LinuxGSM currently run?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LinuxGSM, and is it online?
LinuxGSM is offline at the moment; the last time it was seen was 15 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for LinuxGSM?
No region is published by LinuxGSM. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 82.132.229.117:28015 is where it answers.
Lists and tags
How should you read the tags listed for LinuxGSM?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what LinuxGSM publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LinuxGSM appear?
These Rust Insights lists include LinuxGSM: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on LinuxGSM right now, and how does that number move?
LinuxGSM was last seen 15 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does LinuxGSM place?
Player hours over seven days put LinuxGSM at #15,191, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on LinuxGSM?
The name of LinuxGSM does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on LinuxGSM?
A procedural map, generated by the game, is what LinuxGSM runs.
Join
How do you connect to LinuxGSM?
To connect, start Rust and enter client.connect 82.132.229.117:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.