Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,443 of every public Rust server, the top 67%. It last wiped 53d ago.
Offline 82.131.186.135:28088 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test Server wipe, and on which day?
Its rhythm cannot be read yet: Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 53 days 3 hours have passed since its current world was created.
About the server
What Rust version is live on Test Server?
Running on Linux, Test Server is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test Server, and is it up at the moment?
The last sighting of Test Server was 36 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
Where does Test Server run from?
There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 82.131.186.135:28088.
Lists and tags
Which meanings sit behind the tags on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
The Rust Insights lists that carry Test Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test Server look like?
Test Server is offline at the moment; the last sighting was 36 days ago.
In the ranking of Rust servers, where does Test Server place?
Player hours over seven days put Test Server at #15,443, within the top 67% of the ranked field.
Map and rules
How is Test Server configured, and what rules apply?
The name of Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to Test Server?
To connect, start Rust and enter client.connect 82.131.186.135:28088 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.